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- =============================================================================
- Epic MegaGames DARE TO DREAM
- 10406 Holbrook Drive Created by Cliff Bleszinski
- Potomac, MD 20854 Music by Robert A. Allen
- USA Copyright 1993 Epic MegaGames
- =============================================================================
-
- Episode 1 of 3: "In a Darkened Room"
-
- REQUIREMENTS:
- * A 286 or faster processor
- * VGA graphics
- * Windows 3.x in Standard or Enhanced Mode
- * Mouse
- * 1 Megabyte RAM
- * Hard Disk
-
- MUSIC REQUIREMENTS:
-
- * Over 1 Megabyte RAM
- * Windows 3.1 or greater (or Windows 3.0 with Multimedia Extensions)
- * Any Windows-supported sound card
-
- WINDOWS INSTALLATION INSTRUCTIONS:
-
- 1) First, go into the Program Manager.
- 2) Select your "Games" or "Epic MegaGames" program group.
- 3) On the bar at the top of the Program Manager select NEW.
- 4) A small window will appear. Select PROGRAM ITEM and click OK.
- 5) Another window will appear that says "PROGRAM ITEM PROPERTIES".
- Enter DARE TO DREAM in the first box.
- 6) Click BROWSE on the same window-find the file DARE2DRM.EXE.
- Click OK to select that file, then click OK on the
- "PROPERTIES" window.
-
- =============================================================================
-
- Brief Overview of the Game
-
- You are Tyler Norris, a ten year-old who has had to grow up quite
- rapidly. You must escape your dream by solving bizarre puzzles, traveling to
- strange lands, and meeting even stranger creatures. It's all in your mind--so
- nothing can hurt you... Right?
-
-
- The Story So Far
-
- Life has not been easy for Tyler Norris. The stressed ten year-old boy
- has to deal with school, his paper route, and the recent loss of his father.
- Over the past few evenings, he has been having several extremely vivid and
- detailed dreams, dreams in which he met odd characters and solved many
- puzzles.
-
- Tonight, Tyler falls asleep after a particularly bad day -- his report
- card came. He begins to dream. It starts out as any night before, but
- suddenly he is falling through a storm to an unknown destination. Tyler lands
- in a deserted alleyway in an unfamiliar city. He wipes himself off, stands up,
- and begins to piece together the puzzles that will unlock his happiest and
- most sinister thoughts, resulting in a confrontation with the evil that lurks
- in all of us.
-
-
- How To Play
-
- Looking, taking, and moving around:
-
- The mouse pointer in Dare to Dream is "Intelligent", meaning that it
- knows when it is being moved over something of interest. On the first screen,
- move the pointer to the underwear hanging in the top left of the alleyway. The
- pointer changes to a spyglass, letting you know that the underwear may be of
- some interest to you. Click once, and a description of what you see appears
- in the StatusBox (the window at the bottom of the screen). Whenever playing
- Dare to Dream -always- remember that one click looks around. Now, Double Click
- (two clicks in rapid succession) to take the underwear. A message appears
- telling you the action you have just performed in the StatusBox.
-
- To see what you are carrying, click INVENTORY on the Remote (the
- window on the left side of the screen). This brings up a window showing
- everything you have. Click on the underwear. A description of it appears on
- the right side of the window. Now click OK to have that item in your hands.
- You can use that item on whatever you want simply by Double Clicking.
-
- Now move the mouse to the picture of the street ahead. The pointer
- turns into an arrow that says EXIT on it. Click once, and you will look to
- see where that exit leads to. DoubleClick and you will walk there. Now you're
- in front of Bouf's Bar and Auto Repair!
-
- Talking and character interaction:
-
- If there is someone on the screen who can be spoken to, move the
- mouse pointer over the person and it will change to a SPEAK balloon. Click
- TALK on the Remote to speak to that person. A window will appear (if that
- person feels like talking) with a close-up of the character along with various
- questions you can ask. Click any question to get a response. A "Goodbye" or
- "See you later" will end the conversation.
-
- Certain people must be given items or have items used on them. To do
- this, you must first have an item selected (a picture of it on the Remote).
- Then Double Click on the character to use the item on him/her/it. Remember to
- always talk to everyone several times at different points in the game, as they
- may have new things to say.
-
- Solving puzzles:
-
- Dare to Dream is not a typical graphic adventure by ANY means. You
- cannot "die" or "get stuck" like in some other popular adventures. The
- creators of Dare have a belief that a player should be rewarded for his
- curiosity, not thwacked on the head repeatedly. There are only so many times
- a gamer will be burned to death before he turns off the game and does
- something else.
-
- There is no point in Dare to Dream in which you can "get stuck"
- either. In many other games, you'll find yourself at the end only to
- discover there was an irretrievable item that you missed 73 screens back. If
- you think you are at a part in Dare that that happens, you may have overlooked
- something a few screens back. You don't have to restart your entire quest,
- just walk back there and get it.
-
- Remember there is a solution to EVERYTHING. Be absurd, try a fish in
- a keyhole, try using Petroleum Jelly on sewer grates -- ANYTHING can happen in
- a dream!
-
- Saving and restoring your game:
-
- Certain adventure games expect you to finish them in one sitting.
- Dare to Dream, however, allows you to save your position so you can continue
- on with your life and return to the game later.
-
- To save your game click on SAVE on the Remote. The Save Game window
- will appear. Click the slot (there are 5) that you want to save your game
- into, type a description, and click OK.
-
- To restore your game, click RESTORE on the Remote. A window similar to
- the Save Game window will appear, however it will say "Restore" instead. Click
- on the game you want to restore, and click OK.
-
- The many windows of Dare:
-
- The REMOTE
-
- The Remote acts just like your television Remote Control. Each button
- has an equally important function for controlling the game.
-
- (smaller buttons)
-
- SAVE-Saves your game in progress
- RESTORE-Restores a previously saved game
- ARRANGE-Arranges your three windows so that nothing overlaps
- HELP-Brings up Dare to Dream's Online Help system
- ABOUT-Shows ORDERING INFORMATION
- EXIT-Quits the game
-
- (larger buttons)
-
- TALK-Speak to whomever is in the room
- INVENTORY-Shows what you are carrying
-
- (others)
-
- Selected Item-A box that shows what you have in your hands.
- (a caption below it tells what that item is)
-
-
- The STATUS BOX
-
- The Status Box is where Dare to Dream "talks" to the player. If you
- click a door then the text "The door is made of glass and leads inside the
- bar" will appear in the StatusBox.
-
-
- The MAIN GAME SCREEN
-
- This is what Tyler is seeing at the moment. Move the mouse over the
- picture situated in the center and chances are it will change to one of
- several pointers:
-
- EXIT-This is an exit that you can walk to.
- TALK-You can talk/interact with this person.
- SPYGLASS-There is something of interest here.
-
- Remember, one click will tell you what you see, two clicks (right
- after one another) will perform an action. An action can be several things:
- taking an object, using an object on something/some one, walking to an exit.
-
-
- Beginner's Walk-Thru
-
- WARNING! THE FOLLOWING CONTAINS SOLUTIONS TO THE FIRST FEW PUZZLES!
- DO NOT READ THIS IF YOU LIKE A CHALLENGE!
-
- Okay, on the first screen there are two items you should get. One is
- the underwear hanging on the clothesline. See it? It's in the upper left of
- the screen. Now you need the balloon in the garbage. Move the pointer to the
- lower middle part of the screen, amoungst the spilled trash. Take the balloon
- and go north (move the mouse to the street ahead and Double Click). You're in
- front of Bouf's. Enter through the door (honest!) and look around inside.
-
- You'll notice that the door on the second floor is locked (the door is in the
- upper right part of the picture). Exit Bouf's, and once outside head left.
- You're at a street corner with a frightingly large advertisement for Cola on
- the wall. Move the pointer to the street ahead-you want to head -around- the
- corner. You'll arrive at a parking lot, go to the boat on the right side of
- the screen (at the dock in the distance). Once there search the boat up and
- down-look near the lip of the railing. You'll find a fish. Return to Bouf's
- and use this fish on the door. Once inside the Repair Shop, talk to Bouf and
- take the jar next to him (it's really tiny). Return to the front of Bouf's.
- Head right. Now, use the Jelly (the jar you stole from Bouf) on the grate.
- You can now go into the sewers! Good luck!
-
- When you order volumes 2 and 3 of Dare to Dream you will recieve a
- hint book which contains solutions similar to this... you'll never be too
- stressed over solving a difficult puzzle if you're not a "pro" adventurer!
-
-
- Epic has included 3 bitmap pictures for your enjoyment:
-
- The Dare to Dream logo (can use as a Wallpaper)
- An EPIC Logo (can use as a Wallpaper)
- An example MIDI setup (an example MIDI Mapper setup)
-
-
- TROUBLE-SHOOTING:
-
- If you cannot run Dare to Dream, here are some tips.
-
- Q. I get the message "CANNOT FIND VBRUN100.DLL" whenever I try to run the game.
- A. A file (VBRUN100.DLL) is missing from the game. Contact the BBS/Catalog/
- Vendor/Friend you acquired the game from. BBS's tend to remove that file
- as it is commonly used in many Windows programs. Leave a message to the
- Sysop or other users. The file is widely available.
-
- Q. I get the message "OUT OF MEMORY" or other odd messages when I try to run
- the game.
- A. You do not have enough free RAM to run the game. Try closing all other
- applications and removing any wallpapers. If that doesn't work try lowering
- your resolution to 640x480 pixels.
- If THAT does not work, create a "Boot Disk". In your AUTOEXEC.BAT and
- CONFIG.SYS files include only the files that are needed to run Windows.
-
- Q. I cannot seem to get my Sound Blaster playing!
- A. Read the file SBSETUP.TXT for extensive information on how to do this.
-
-
- MEMBER, ASP
-
- This program is produced by a member of the Association of Shareware
- Professionals (ASP). ASP wants to make sure that the shareware principal
- works for you. If you are unable to resolve a shareware-related problem
- with an ASP member by contacting the member directly, ASP may be able to
- help. The ASP Ombudsman can help you resolve a dispute with an ASP member,
- but does not provide technical support for members' products. Please write
- to the ASP Ombudsman at 545 Grover Road, Muskogeon, MI 49442-9427 or send
- a Compuserve message via CompuServe Mail to ASP Ombudsman 70007,3536.
-
-
- CALL EPIC'S HOME BBS
-
- Call Software Creations for all the latest Epic MegaGames releases and
- updates. 33 Lines! Sysop: Dan Linton.
-
- 508-365-2359 (2400 Baud)
- 508-365-9825 (9600 Baud)
- 508-365-9668 (14.4K Dual HST)
-
- =============================================================================
-
- Thank you for playing Dare to Dream,
-
-
- Cliff Bleszinski Robert A. Allen Tim Sweeney
- Author, Musician President,
- Dare to Dream Epic MegaGames
-